![]() That level of preparation often intimidates newcomers. ![]() Dungeons & Dragons is a fun game, but to get the most out of it, you need to have at least a few people at the table who really know what they’re doing and understand the rulebook backwards and forwards. And what’s more fun than telling a story with your friends?īut so much of the chatter about Dungeons & Dragons and the tabletop RPG boom has obscured a very real issue that potential players might face: Many RPGs have a steep learning curve, and the medium itself isn’t always the most user-friendly. After all, the game allows players to use a system of rules to tell a story together, rolling dice to resolve conflicts and playing out scenes that take place between their characters. I’m frequently surprised to learn that a friend I never would have expected to be into D&D is playing in a campaign with other friends, often thanks to the magic of video conferencing software. RPGs have moved beyond their typical audience, to say the least. “So, that’s kind of crazy when you think about a brand of this size continuing to grow.” “Last year was our 45th anniversary and our biggest year yet,” Nathan Stewart, vice president of the Dungeons & Dragons franchise, said. However, a shift in the popularity of geek culture, an update of the game itself and the rise of video platforms like Twitch and YouTube has helped the tabletop game grow its revenue for the last six years. And they’ve spawned more than a few trend pieces in the media about how tabletop role-playing games like Dungeons & Dragons are having a moment.įor four decades, Dungeons & Dragons has been on hobby and specialty shop shelves and played in basements out of sight. ![]() Tabletop role-playing games like Dungeons & Dragons, long stereotyped as the provenance of geeky shut-ins, are having a moment.
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